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	<link>http://blogs.seapine.com/yan</link>
	<description></description>
	<pubDate>Thu, 20 Nov 2008 23:38:35 +0000</pubDate>
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		<item>
		<title>Comment on Qmake - Xcode project generator by yan</title>
		<link>http://blogs.seapine.com/yan/qmake-xcode-project-generator.html#comment-937</link>
		<dc:creator>yan</dc:creator>
		<pubDate>Thu, 20 Nov 2008 15:55:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=57#comment-937</guid>
		<description>Danny,

You can run the "patch" command to apply the patch provided here. For example, suppose your Qt resides in /usr/local/qt-mac-opensource-src-4.3.3. You would need to change directory to /usr/local and run the following command:

patch -p0 &lt; /path/to/patch.txt

If you are not comfortable with doing this, you can manually edit the code. Just look at the patch.txt file and you will notice that only a few lines changed. I added the following lines around the generation of the project:

bool is_sdk = (library.endsWith(".sdk"));
if (!is_sdk)
{
...
...
...
}

The area should be easy to find my looking at the top of patch.txt. You can locate this area by finding the following line in that file:

bool is_frmwrk = (library.endsWith(".framework"));

Also, the source for qmake is easy to find just by looking at the top of the patch file as well. Line 2 shows which file is being patched, in this case it is:

qt-mac-opensource-src-4.3.3/qmake/generators/mac/pbuilder_pbx.cpp

so qmake source code in located in /usr/local/qt-mac-opensource-src-4.3.3/qmake

after applying the patch you can change over to this directory and run make.

I hope this helps out. Please let me know if you have any additional questions.</description>
		<content:encoded><![CDATA[<p>Danny,</p>
<p>You can run the &#8220;patch&#8221; command to apply the patch provided here. For example, suppose your Qt resides in /usr/local/qt-mac-opensource-src-4.3.3. You would need to change directory to /usr/local and run the following command:</p>
<p>patch -p0 < /path/to/patch.txt</p>
<p>If you are not comfortable with doing this, you can manually edit the code. Just look at the patch.txt file and you will notice that only a few lines changed. I added the following lines around the generation of the project:</p>
<p>bool is_sdk = (library.endsWith(&#8221;.sdk&#8221;));<br />
if (!is_sdk)<br />
{<br />
&#8230;<br />
&#8230;<br />
&#8230;<br />
}</p>
<p>The area should be easy to find my looking at the top of patch.txt. You can locate this area by finding the following line in that file:</p>
<p>bool is_frmwrk = (library.endsWith(&#8221;.framework&#8221;));</p>
<p>Also, the source for qmake is easy to find just by looking at the top of the patch file as well. Line 2 shows which file is being patched, in this case it is:</p>
<p>qt-mac-opensource-src-4.3.3/qmake/generators/mac/pbuilder_pbx.cpp</p>
<p>so qmake source code in located in /usr/local/qt-mac-opensource-src-4.3.3/qmake</p>
<p>after applying the patch you can change over to this directory and run make.</p>
<p>I hope this helps out. Please let me know if you have any additional questions.</p>
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	</item>
	<item>
		<title>Comment on Qmake - Xcode project generator by Danny</title>
		<link>http://blogs.seapine.com/yan/qmake-xcode-project-generator.html#comment-936</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Wed, 19 Nov 2008 21:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=57#comment-936</guid>
		<description>"Just apply the below patch, rebuild qmake and voila"

Erm...how? Not all of us are Unix gods :)

How do you actually apply this 'patch' and rebuild just qmake? I couldn't even find the source for it.</description>
		<content:encoded><![CDATA[<p>&#8220;Just apply the below patch, rebuild qmake and voila&#8221;</p>
<p>Erm&#8230;how? Not all of us are Unix gods <img src='http://blogs.seapine.com/yan/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>How do you actually apply this &#8216;patch&#8217; and rebuild just qmake? I couldn&#8217;t even find the source for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Debugging Qt with Xcode 3.0 by xEsk</title>
		<link>http://blogs.seapine.com/yan/debugging-qt-with-xcode-30.html#comment-884</link>
		<dc:creator>xEsk</dc:creator>
		<pubDate>Tue, 28 Oct 2008 15:45:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=48#comment-884</guid>
		<description>Hi, it is possible link this DataFormater with static Qt compilation?</description>
		<content:encoded><![CDATA[<p>Hi, it is possible link this DataFormater with static Qt compilation?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Integrating Qt documentation into Xcode 3.0 by Dirk van Oosterbosch</title>
		<link>http://blogs.seapine.com/yan/integrating-qt-documentation-into-xcode-30.html#comment-843</link>
		<dc:creator>Dirk van Oosterbosch</dc:creator>
		<pubDate>Wed, 22 Oct 2008 18:45:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=55#comment-843</guid>
		<description>Hah,

I couldn't resist myself dreaming of having this Tokens.xml file as well, so I could do the API search and use my beloved option+click on classes and methods.

So I quickly whipped together a python script, which parses the functions.html and classes.html for class names and functions belonging to it. The script then takes all this class and function data and transforms it into a giant (13467 tokens) Tokens.xml file.

The Tokens.xml goes in the same directory as the Nodes.xml and after running the docsetutil, Xcode can now also show the Qt docs from within my code.

I've put up the python script and a convenient Tokens.xml file (for Qt 4.4.1) up at google code: xcode-tokens-from-qtdocs. Follow the link.

I hope it's useful for others as well.</description>
		<content:encoded><![CDATA[<p>Hah,</p>
<p>I couldn&#8217;t resist myself dreaming of having this Tokens.xml file as well, so I could do the API search and use my beloved option+click on classes and methods.</p>
<p>So I quickly whipped together a python script, which parses the functions.html and classes.html for class names and functions belonging to it. The script then takes all this class and function data and transforms it into a giant (13467 tokens) Tokens.xml file.</p>
<p>The Tokens.xml goes in the same directory as the Nodes.xml and after running the docsetutil, Xcode can now also show the Qt docs from within my code.</p>
<p>I&#8217;ve put up the python script and a convenient Tokens.xml file (for Qt 4.4.1) up at google code: xcode-tokens-from-qtdocs. Follow the link.</p>
<p>I hope it&#8217;s useful for others as well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Integrating Qt documentation into Xcode 3.0 by Dirk van Oosterbosch</title>
		<link>http://blogs.seapine.com/yan/integrating-qt-documentation-into-xcode-30.html#comment-824</link>
		<dc:creator>Dirk van Oosterbosch</dc:creator>
		<pubDate>Mon, 20 Oct 2008 14:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=55#comment-824</guid>
		<description>Thanks, this is already very useful.

What would be even better of course, if there was some way to create the Tokens.xml file out of Trolltech's Documentation.
With such a file we would be able to also use the fast API search, and the *incredible* helpful option click on a token in the code editor (e.g. class name or method).</description>
		<content:encoded><![CDATA[<p>Thanks, this is already very useful.</p>
<p>What would be even better of course, if there was some way to create the Tokens.xml file out of Trolltech&#8217;s Documentation.<br />
With such a file we would be able to also use the fast API search, and the *incredible* helpful option click on a token in the code editor (e.g. class name or method).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MD5/SHA1 Hash Decryptor by Websites tagged "sha1" on Postsaver</title>
		<link>http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html#comment-442</link>
		<dc:creator>Websites tagged "sha1" on Postsaver</dc:creator>
		<pubDate>Sun, 10 Aug 2008 06:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=59#comment-442</guid>
		<description>[...] - HMAC-SHA1 in Javascript, with Mootools support saved by nyuszi19882008-08-08 - MD5/SHA1 Hash Decryptor saved by [...]</description>
		<content:encoded><![CDATA[<p>[...] - HMAC-SHA1 in Javascript, with Mootools support saved by nyuszi19882008-08-08 - MD5/SHA1 Hash Decryptor saved by [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MD5/SHA1 Hash Decryptor by Recent URLs tagged Sha1 - Urlrecorder</title>
		<link>http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html#comment-430</link>
		<dc:creator>Recent URLs tagged Sha1 - Urlrecorder</dc:creator>
		<pubDate>Fri, 08 Aug 2008 01:25:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=59#comment-430</guid>
		<description>[...] Recent public urls tagged "sha1"  &#8594; MD5/SHA1 Hash Decryptor [...]</description>
		<content:encoded><![CDATA[<p>[...] Recent public urls tagged &#8220;sha1&#8243;  &rarr; MD5/SHA1 Hash Decryptor [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MD5/SHA1 Hash Decryptor by Tom</title>
		<link>http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html#comment-385</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 30 Jul 2008 11:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=59#comment-385</guid>
		<description>How can I take advantage of this coverflow from apple using Visual Basic 6.0. When I loaded Itunes does it allow me through api to use it?</description>
		<content:encoded><![CDATA[<p>How can I take advantage of this coverflow from apple using Visual Basic 6.0. When I loaded Itunes does it allow me through api to use it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MD5/SHA1 Hash Decryptor by Bookmarks about Md5</title>
		<link>http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html#comment-372</link>
		<dc:creator>Bookmarks about Md5</dc:creator>
		<pubDate>Fri, 25 Jul 2008 14:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=59#comment-372</guid>
		<description>[...] - bookmarked by 2 members originally found by gerardswife4 on July 22, 2008  MD5/SHA1 Hash Decryptor  http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html - bookmarked by 3 members originally [...]</description>
		<content:encoded><![CDATA[<p>[...] - bookmarked by 2 members originally found by gerardswife4 on July 22, 2008  MD5/SHA1 Hash Decryptor  <a href="http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html" rel="nofollow">http://blogs.seapine.com/yan/md5sha1-hash-decryptor.html</a> - bookmarked by 3 members originally [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Qmake - Xcode project generator by Max Howell</title>
		<link>http://blogs.seapine.com/yan/qmake-xcode-project-generator.html#comment-344</link>
		<dc:creator>Max Howell</dc:creator>
		<pubDate>Sat, 19 Jul 2008 14:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.seapine.com/yan/?p=57#comment-344</guid>
		<description>Also, your Captcha seems broken. Not only did I not have to fill it in. It didn't show the Captcha image.</description>
		<content:encoded><![CDATA[<p>Also, your Captcha seems broken. Not only did I not have to fill it in. It didn&#8217;t show the Captcha image.</p>
]]></content:encoded>
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